Archive / Independent product

Velvet Solitaire

The first module in a future card-game collection, built without a framework to remain fast, polished and installable on mobile and desktop.

This page carries over a project from the previous portfolio. Its text and screenshots document that stage of my work.

01 / The context

Velvet Solitaire: a lightweight native web game

The project starts with a deliberate constraint: recreate the simplicity of classic games without a framework or heavy dependencies. Klondike solitaire is the first game in a collection intended to include more card variants.

The goals

  • Achieve fast loading with native browser technologies.
  • Create a polished visual experience on a minimal technical foundation.
  • Support installation and offline play on mobile and desktop.

The work delivered

I designed the rules, interactions, responsive interface, themes and sound atmosphere, then turned the game into a Progressive Web App. I built the entire current product independently.

Design and technical choices

  • Semantic HTML, CSS and JavaScript without a framework.
  • Game logic separated from presentation to prepare future variants.
  • Service worker and PWA manifest for installation and offline use.

03 / Archive

Deliverables and documented evidence

  • Complete Klondike solitaire
  • Mouse and touch-friendly interactions
  • Visual themes
  • Chiptune sound effects
  • Installable web application

Technical demonstration

A playable, installable PWA demonstrates that a rich experience can remain lightweight without a framework. No audience metric is attributed to the project.

Extensible foundation

The current architecture is the first foundation for a card-game collection. Future games remain clearly labelled as roadmap items.

Contact

Got a project? Write to me.

Describe your idea in a few lines. I read and personally answer every message.

Request a quote

Free quote, with no obligation.