Technical demonstration
A playable, installable PWA demonstrates that a rich experience can remain lightweight without a framework. No audience metric is attributed to the project.
Archive / Independent product
The first module in a future card-game collection, built without a framework to remain fast, polished and installable on mobile and desktop.
This page carries over a project from the previous portfolio. Its text and screenshots document that stage of my work.
01 / The context
The project starts with a deliberate constraint: recreate the simplicity of classic games without a framework or heavy dependencies. Klondike solitaire is the first game in a collection intended to include more card variants.
I designed the rules, interactions, responsive interface, themes and sound atmosphere, then turned the game into a Progressive Web App. I built the entire current product independently.
02 / Archive



03 / Archive
A playable, installable PWA demonstrates that a rich experience can remain lightweight without a framework. No audience metric is attributed to the project.
The current architecture is the first foundation for a card-game collection. Future games remain clearly labelled as roadmap items.