In-house product

Zlobby

Lobbies to recruit members and bring geek communities together.

Type
Social network
Year
2026
Role
Designed and built solo, from product strategy to deployment
Zlobby : Desktop homepage
Desktop homepage

01 The intent

Build your group. Find your community.

Recruiting for a guild, forming a roleplay group, planning a convention trip or finding players for a gaming session: Zlobby starts with things people want to do together. Lobbies let members create a group, help others discover it and join a community around their geek interests. A dating space is also available as an entirely optional feature.

Connect finding a group with its everyday life: recruitment, conversation and planning. Alongside Lobbies, the social feed, server pages, mini-games and content creators need to feel part of one experience that is easy to navigate on desktop and mobile.

The approach

A platform designed and built solo, using Next.js and TypeScript for the interface, Supabase for accounts, social data and conversations, and a multilingual foundation. Channels, documents and planning tools support each Lobby beyond recruitment, with an initial layer of automated moderation.

02.1 Lobbies come first

From recruitment to everyday group life.

Zlobby Lobby space with channels, fictional group messages and a message composer.
A Lobby’s general channel, with an entirely fictional community, avatars and conversations.

A Lobby can bring together a guild recruiting members, roleplayers planning a campaign, a group heading to a convention or any other geek activity. Members can create their own space or join an existing group around a game, an interest or a shared plan.

Once together, members have discussion channels, documents, task lists and tables to organise things. Announcements, session planning and useful information stay in one place. On a phone, the tools and navigation adapt to the available width.

Fictional document in a Zlobby Lobby on mobile, with editing toolbar and bottom navigation.
A group document on a phone, with demonstration content and the product’s mobile navigation.

02.2 Keep the conversation going

A community that stays in touch.

Zlobby messaging interface with a conversation list and demonstration messages.
Community messaging, illustrated entirely with demonstration conversations.

The social feed lets members share and discover what is happening in the community. Profiles make room for their games, interests and content. Messaging continues those exchanges in a dedicated space, with conversations and their history close at hand.

Accounts, profiles, Lobbies and messages share familiar navigation. The aim is to move naturally from discovering something to talking about it and planning an activity together, while keeping the group’s context.

03 The delivery

The outcome

Zlobby is a community platform built around Lobbies. I designed its journeys, visual identity and technical implementation: discover a group, join it, talk and plan what comes next. Public server pages, browser mini-games and creator profiles add to this world, supported by a multilingual foundation and automated moderation.

  • Discover game servers

    Game servers have a public page to introduce their world and community. Supported games are Minecraft Java Edition, Counter-Strike 2, Rust, GTA V through FiveM and Valheim. These pages extend group discovery and help communities recruit players.

  • Play in the browser

    The mini-game hub lets people play directly on the site. It brings together solo games and multiplayer modes: members can form a group, share an invitation link and join a game together. It gives communities something to do together beyond posting and chatting.

  • Help creators get discovered

    Creators bring their streams and social channels together on their profile. Their live streams can also appear between posts or beside the feed. A weighted random draw varies the selection: the visitor’s language takes priority, and a creator’s subscription can improve their chances of being featured without giving them a fixed slot.

Technical sheet

Client
In-house product
Stack
Next.js · React · TypeScript · Supabase · next-intl · Modération IA
  • Lobbies for group recruitment and planning
  • Server pages and browser mini-games
  • Creator profiles and live stream discovery

The product screens use demonstration data.

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Expertise behind the project

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